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21. WTS Typhoon @ 65 mill - in Sell Orders [original thread]
Post here or send ingame message and will escrow it in your name at yulai...
- by Rob Mattacks - at 2004.10.11 21:24:00
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22. WTS Typhoon @ 65 mill - in Sell Orders [original thread]
Post here or send ingame message and will escrow it in your name at yulai...
- by Rob Mattacks - at 2004.10.11 21:24:00
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23. Its my Birthday... Its my birthday - in Out of Pod Experience [original thread]
Happy birthday, have a good one
- by Rob Mattacks - at 2004.10.11 19:34:00
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24. Its my Birthday... Its my birthday - in Out of Pod Experience [original thread]
Happy birthday, have a good one
- by Rob Mattacks - at 2004.10.11 19:34:00
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25. Rifter (Wolf) - in Ships and Modules [original thread]
I trained to use them on entropy, a sort of try b4 you buy, and man do those ships look sweet I thought the Rifter looked good until i saw these - shame about the awful acceleration and max velocity - just too slow for me in comparison to the ot...
- by Rob Mattacks - at 2004.09.19 16:09:00
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26. Rifter (Wolf) - in Ships and Modules [original thread]
I trained to use them on entropy, a sort of try b4 you buy, and man do those ships look sweet I thought the Rifter looked good until i saw these - shame about the awful acceleration and max velocity - just too slow for me in comparison to the ot...
- by Rob Mattacks - at 2004.09.19 16:09:00
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27. Level 3 mission Rupture Setup - in Ships and Modules [original thread]
Originally by: Schroni high: 4x 650mm, 2x heavy launcher med: 10mn mwd, 2x cap recharger low: med armor repairer, hardeners & damage mods (power diags if you have fitting problems) hope this helps That requires 2x rcu 2's and a pdu t...
- by Rob Mattacks - at 2004.09.13 09:38:00
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28. Level 3 mission Rupture Setup - in Ships and Modules [original thread]
Originally by: Schroni high: 4x 650mm, 2x heavy launcher med: 10mn mwd, 2x cap recharger low: med armor repairer, hardeners & damage mods (power diags if you have fitting problems) hope this helps That requires 2x rcu 2's and a pdu t...
- by Rob Mattacks - at 2004.09.13 09:38:00
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29. Level 3 mission Rupture Setup - in Ships and Modules [original thread]
Originally by: Schroni high: 4x 650mm, 2x heavy launcher med: 10mn mwd, 2x cap recharger low: med armor repairer, hardeners & damage mods (power diags if you have fitting problems) hope this helps That requires 2x rcu 2's and a pdu t...
- by Rob Mattacks - at 2004.09.13 09:38:00
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30. Level 3 mission Rupture Setup - in Ships and Modules [original thread]
Edited by: Rob Mattacks on 13/09/2004 09:32:11
- by Rob Mattacks - at 2004.09.13 09:20:00
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31. Level 3 mission Rupture Setup - in Ships and Modules [original thread]
Edited by: Rob Mattacks on 13/09/2004 09:32:11
- by Rob Mattacks - at 2004.09.13 09:20:00
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32. Level 3 mission Rupture Setup - in Ships and Modules [original thread]
Edited by: Rob Mattacks on 13/09/2004 09:32:11
- by Rob Mattacks - at 2004.09.13 09:20:00
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33. Level 3 mission Rupture Setup - in Ships and Modules [original thread]
Edited by: Rob Mattacks on 13/09/2004 09:24:26 These are some set ups i use : 3x 720mm howitzers (named) 2x malkuth heavies 1 x rocket launcher 1x Y-T8 mwd 1x medium clarity ward 1x em/thermal hardener (depends which rats) 3x pdu 1x trackin...
- by Rob Mattacks - at 2004.09.13 09:13:00
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34. Level 3 mission Rupture Setup - in Ships and Modules [original thread]
Edited by: Rob Mattacks on 13/09/2004 09:24:26 These are some set ups i use : 3x 720mm howitzers (named) 2x malkuth heavies 1 x rocket launcher 1x Y-T8 mwd 1x medium clarity ward 1x em/thermal hardener (depends which rats) 3x pdu 1x trackin...
- by Rob Mattacks - at 2004.09.13 09:13:00
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35. Level 3 mission Rupture Setup - in Ships and Modules [original thread]
Edited by: Rob Mattacks on 13/09/2004 09:24:26 These are some set ups i use : 3x 720mm howitzers (named) 2x malkuth heavies 1 x rocket launcher 1x Y-T8 mwd 1x medium clarity ward 1x em/thermal hardener (depends which rats) 3x pdu 1x trackin...
- by Rob Mattacks - at 2004.09.13 09:13:00
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36. Entropy Questions - in Test Server Feedback [original thread]
Thank you
- by Rob Mattacks - at 2004.09.13 08:18:00
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37. Entropy Questions - in Test Server Feedback [original thread]
Thank you
- by Rob Mattacks - at 2004.09.13 08:18:00
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38. Entropy Questions - in Test Server Feedback [original thread]
Hi. Is there a way to update my entropy character as it has half the skill points of the same character on tq ? Also I have joined the fight club corp, but couldn't seem to find any of the modules and ships to play with from the FCC station... C...
- by Rob Mattacks - at 2004.09.12 16:15:00
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39. Entropy Questions - in Test Server Feedback [original thread]
Hi. Is there a way to update my entropy character as it has half the skill points of the same character on tq ? Also I have joined the fight club corp, but couldn't seem to find any of the modules and ships to play with from the FCC station... C...
- by Rob Mattacks - at 2004.09.12 16:15:00
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40. The Rupture - in Ships and Modules [original thread]
Edited by: Rob Mattacks on 10/09/2004 21:57:08 Yes there is quite a bit of speed difference from Rupture in comparison to other non-minmatar cruisers especially with high nav skills and when using an mwd. Forgetting stabber, scythe and belli...
- by Rob Mattacks - at 2004.09.10 21:54:00
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